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World of Warcraft 6.1 Patch Notes Update (February 13th)

by - 9 years ago

Rygarius updated the World of Warcraft blog with the latest 6.1 Public Testing Realm (PTR) patch notes today. This build is also flagged as a release candidate, meaning that this is likely a final build and we can expect 6.1 to go live on any given Tuesday. However, there are suspicions that the patch might be held back in order to prevent it from interfering with the race for Mythic World First in Blackrock Foundry. Either way, keep an eye open next Tuesday.

Highlights for this update:

  • The “veteran edition” mode that was uncovered when the PTR first came up now seems to be operational.
  • You can now cook using the fireplace in your Town Hall in Tier 2/3 Alliance garrisons.
  • BIG changes involving cosmetic transformations from toys.
  • A pretty big list of class ability adjustments that hit almost every class.

We’ve provided a summary of changes below, or you can always peruse the complete notes.

Updates for February 13th

Note: Additions are italicized, redactions are underlinedStrikethroughs are edits made by Blizzard employees and usually follow or precede a change rather than an addition or redaction.

Garrisons, Followers, and Outposts

  • Follower Missions
    • Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.
  • Barn
    • Barn traps can now be placed on top of a trap that has already been sprung.
  • Mage Tower/Spirit Lodge
    • Characters visiting the Garrison are now able to use Mage Tower / Spirit Lodge portals.
  • Town Hall
    • The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.

Cosmetic Transformations and Toy Effects

  • Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.
  • Cosmetic transformation effects that do not have a mount riding animation are now temporarily suppressed when using a mount (previously, the effect is either canceled or prevented the use of mounts while active). Characters will regain the transformation once they dismount.
  • Many Druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as Blazing Wings or Pepe. Additional shapeshift forms may receive attachment points in the future.

General

  • Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.
  • New Graphics Options
    • Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems.
    • Ambient Occlusion
      • Added new ambient occlusion method NVIDIA HBAO+, available on all DirectX 11 capable video cards.
    • Anti-Aliasing
      • MSAA is once again supported, with additional controls for fine-tuning under Advanced graphics options.
      • A new SSAA anti-aliasing option is now available for high-end video cards.
    • New Lighting
      • Per-pixel deferred point lights have been added to create more realistic lighting throughout Draenor.

Itemization

  • All rings, neck, cloak, and trinket items that can be acquired in Nagrand (A level 98+ zone) or later should now be better suited for the character’s loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests, or Personal loot mode in Dungeons and Raids for those item slots.

Class Changes

  • Talent Balance
    • Death Knight
      • Talents
        • Breath of Sindragosa no longer has an initial Runic Power cost, but only applies the Mark of Sindragosa for Blood Death Knights.
        • Death Siphon now heals the Death Knight for 400% of damage dealt (up from 335%).
        • Defile now only reduces damage taken for Blood Death Knights.
        • Necrotic Plague damage has been increased by 20% 37% and now only grants Runic Power to Blood Death Knights.
    • Mage
      • Talents
        • Comet Storm (Frost) damage has increased by 94% but deals 33.3% less damage in PvP combat.
    • Priest
      • Talents
        • Halo now displays an indicator on the ground to make it easier for the casting Priest see where the ability is most effective. Additionally, Halo’s visual effect has been synchronized so a character will receive the effect when the nova intersects with them.
        • Psychic Scream now has a 30-second cooldown (down from 45 seconds).
    • Warlock
      • Talents
        • Demonbolt (Demonology) damage decreased by 25%.
  • Classes
    • Druid
      • General
        • Ferocious Bite damage increased by 5%.
        • Moonfire’s mana cost has been reduced by 55%.
        • Shred damage increased by 20%.
        • Thrash (Cat Form) damage increased by 20%.
      • Balance
        • Starfall damage decreased by 16.6%.
      • Feral
        • Moonfire (Feral) damage increased by 5%.
        • Rake damage increased by 5%.
        • Rip damage increased by 5%.
        • Swipe damage increased by 20%.
      • Restoration
        • Ironbark is no longer usable while silenced.
        • Nature’s Cure can no longer be cast while in a shapeshift form and is now classified as a Nature School ability.
    • Hunter
      • Beast Mastery
        • Improved Focus Fire now grants an 8% increase to attack power per Frenzy stack consumed (up from 5%).
      • Marksman
        • Careful Aim now increases critical strike chance of Steady Shot, Focusing Shot, and Aimed Shot by 50% (down from 60%).
        • Chimaera Shot damage increased by 30.4%.
        • Sniper Training is now 25% more effective.
    • Mage
      • Glyphs
        • Glyph of Splitting Ice effect can now hit targets up to 60% further away from the primary target, but no longer ignores crowd-controlled targets.
    • Monk
      • General
        • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk’s abilities (up from 10%).
    • Paladin
      • Holy
        • Beacon of Light heals should no longer benefit or consume Glyph of Flash of Light’s effect.
    • Priest
      • General
        • Power Word: Shield now absorbs 10% less damage.
    • Shaman
      • General
        • Grounding Totem now protects both party and raid members (up from only party members). Additionally, fixed an issue where Grounding Totem was incorrectly redirecting Provoke (Monk), Defile (Death Knight), and Growl (Hunter Pets).
      • Restoration
        • Restorative Waves now increases all healing done by 40% (up from 30%).
      • Talents
        • Frozen Power should no longer cause Frost Shock to trigger a new Mastery: Molten Earth (Elemental). Note that this does not stop Molten Earth effects that are already in progress or in the process of being triggered.
      • Armor Sets
        • Tier-17 2-piece bonus for Elemental Shaman now increases multistrike damage by 1% per stack (down from 2% damage increase per stack).
        • Tier-17 4-piece bonus for Elemental Shaman now requires the Shaman to consume 12 18Lightning Shield charges to trigger (down up from 15 charges).
    • Warrior
      • General
        • Execute damage decreased by 11.4%.
        • Shield Barrier now absorbs 24.4% more damage.
      • Protection
        • Improved Defensive Stance now increases armor by 10% (up from 5%).

Quests

  • Legacy
    • Cruisin’ the Chasm: Resolved an issue where characters were not receiving completion credit after riding the Rental Chopper.
    • Ridin’ the Rocketway: Resolved an issue where characters were not receiving completion credit after riding the Redhound Two-Seater prototype.

Dungeons and Raids

  • Blackrock Foundry
    • Dungeon Journal entries for Blackrock Foundry have been updated with fight mechanics that have changed from hotfixes.
    • Hans’gar and Franzok
      • Tanks are now able to use abilities and cooldowns while grabbed by Hans’gar or Franzok’s Crippling Suplex.

PvP

  • Primal Gladiator’s and Primal Combatant’s Badges now have a 2-minute cooldown (up from 1 minute).
  • Mists of Pandaria era PvP Gloves no longer have an on-equip bonus.
  • Ashran
    • There’s now a 10 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated (down from 30 minutes).
  • Battlegrounds and Arenas
    • Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it’s been picked up by another player.

Professions

  • Fishing
    • Fish caught in Draenor can now be filleted without requiring a set stack number (20 for small, 10 for normal, 5 for enormous fish) while larger fish will still award more resources.

Items

  • Toy Box
    • Blazing Wings effect now lasts for 15 minutes (down from 1 hour) with a 30-minute cooldown (down from 1 hour).
    • Piccolo of the Flaming Fire has been rebuilt into a Toy Box item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupt eating or drinking.
    • A number of Main Hand weapons have been converted to One-Hand so they’ll work better with transmogrification.
      • Arcanic of the High Sage
      • Butcher’s Terrible Tenderizer
      • Dagger of Blazing Radiance
      • Dagger of the Sanguine Emeralds
      • Dagger of the Shattered Crucible
      • Fang of the Earth
      • Franzok’s Headsmasher
      • Hoof of Yalnu
      • Koloch Na, the Blood Feast
      • Mindbreaker Scepter
      • Shard of Crystalline Fury
      • Soulcutter Mageblade
    • Neural Silencer now also blocks Swapblaster effects.
    • Reins of the Amber Scorpion is once again back in stock for purchase from Ambersmith Zikk.
    • Sargerei Disguise now has a 60-minute cooldown (up from 30 minutes).

UI

  • Loot eligibility lockouts for Draenor world bosses (Drov the Ruiner, Tarlna the Ageless, and Rukhmar) are now tracked in Raid Info under the Raid tab.

Bug Fixes

  • Garden Sickle now correctly sheathes on the hip.
  • Fixed an issue where Rogues would automatically fail the Gladiator’s Sanctum coliseum scenario when they use the Death from Above talent.
  • Fixed an issue where characters that underwent a paid faction change may be unable to complete the achievement for Upgrading the Mill.

(Source)

For more information about some upcoming additions currently in testing on the PTR check out some of our previous World of Warcraft posts.


posted in Warcraft Tags: , ,
Timothy Prine

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