Arcane Analysis Episode 03: Raiding

by Samantha Cruse on

Welcome to Arcane Analysis, a podcast focused on all things related to World of Warcraft! Each week your hosts Sam, Ally, and Katie will discuss the finer points of raiding, pvp, current esports events, and the game’s ever-evolving design. The Nighthold content release inspires the topic of the third episode: raids. The girls discuss the evolution of raid sizes, difficulties, the impact of releasing content too soon or languishing through content droughts, and the sought after sweet spot in between. The show will be prerecorded every Tuesday, and made available Wednesday. You can listen here or find us on Stitcher,  iTunes, or Google Play. If you have any questions for the show, email us at, or you can find us on Twitter: @ArcaneAnalysis, @Phaerixia, @Allayva, and @Ktjnwow.

Blizzard has released more details on the upcoming Patch 6.0 pre-patch that will lay in the groundwork for Warlords of Draenor. Specifically, players will be able to preview the new raid structures during Siege of Orgrimmar. Siege of Orgrimmar’s difficulties will convert over to the new Normal, Heroic, and Mythic difficulties. Normal and Heroic will both be flexible sizes whereas Mythic will be locked into 20-players. No word on whether the previous raid tiers will be given this treatment. In addition, the stat squish effect will be active along with the class changes. Several rewards will be going away soon so this will be your chance to acquire them. Once Patch 6.0 hits: Flex raiding will be removed from the queue interface and will be replaced with the new Normal difficulty. Group Finder tool will be available to assist players in creating and finding groups for cross-realm content. Siege of