Arcane Analysis Episode 04: PvP

by Samantha Cruse on

This week Ally, Katie, and Sam discuss PvP. From it’s humble beginnings in Vanilla to the introduction of Arenas in Burning Crusade; the evolution of PvP gear, spell-tuning and unique talents and what they mean for entry-level and high-end PvP. The show will be prerecorded every Tuesday, and made available Wednesday. You can listen here or find us on Stitcher,  iTunes, or Google Play. If you have any questions for the show, email us at, or you can find us on Twitter: @ArcaneAnalysis, @Phaerixia, @Allayva, and @Ktjnwow.

As previously announced, World of Warcraft: Legion 7.1.5 will feature a visually updated version of Blade’s Edge Arena. The new version of the arena will retain the same collision mapping, and is meant to bring the PvP instance into 2016’s modern style. The updated arena will also feature an overlooking Ogre, who will “shoutcast” developments during the instance. If it proves an enjoyable addition, they may add similar features to arenas going forward.

Are you and three of your closest allies planning on fighting your way into the Arena Finals at BlizzCon 2015? If so, than this is the post for you. Blizzard has just posted how each round of the World Championships will work this year and how your team can make their way to the final round to compete in Anaheim in November. For more information, check out the post from Blizzard below.


Arena NA Regionals Streaming This Sunday

by Crow on

If you’re big into the WoW arena scene, you’ll be interested to know that Blizzard will be streaming the North American Regionals this Sunday on Twitch. This is, of course, merely a prelude to the Arena World Championships at BlizzCon this year, and it promises to be a pretty exciting event. Read the full post below. The battle for BlizzCon continues! Eight of North America’s best 3v3 Arena teams will clash this Sunday, October 5, when the 2014 North American World of Warcraft Arena Tournament takes place at the Hammerstein Ballroom in the Manhattan Center Studios in New York City. Their goal: Earn a spot in the World of Warcraft Arena World Championship at BlizzCon 2014. Watch the Live Stream: Date: October 5 Schedule: 9:45 a.m. EDT  – Show begins 10:00 a.m. EDT  –  Six Winner’s Bracket matches 4:00 p.m. EDT  –  Three Lower Bracket matches Format: All matches will be


A New PVP Ratings Hotfix Incoming

by Crow on

We reported previously on the PVP ratings issues that have cropped up since 5.4.7 went live, but there are some new developments. Community Manager Lore has hit the forums to drop some new information: The intent of this change was to fix a bug that was allowing some players to boost their personal rating far above their matchmaking rating. Unfortunately, the change we made inadvertently affected many legitimate players as well, causing them to see a personal rating gain of 0 in some cases. To correct this, we’ll be relaxing the boundaries at which the system will attempt to limit personal rating gains (or losses) in relation to a player’s individual MMR. Once this hotfix is live, you should once again see ratings gains or losses as normal as long as your personal rating is within 100 points of your individual MMR rating. Note that your own MMR is what matters


Holinka Weighs In On Matchmaking Woes

by Crow on

PVP Designer Brian “Don’t Ask Me When S15 Ends” Holinka took to Twitter to explain the current weirdness taking place with PVP matchmaking in WoW. Mainly, it took the form of this brief review of how ratings work: In Rated PvP, each character has only 2 rating values per bracket: Current Rating (once called Personal Rating) and Matchmaking Rating. — Holinka (@holinka) March 29, 2014 The Matchmaking Rating value in the lower right of the scoreboard is the average MMR of the team (sum up values and divide by team size). — Holinka (@holinka) March 29, 2014 Matchmaking rating (MMR) starts at 1500 and goes up/down depending on win/loss. — Holinka (@holinka) March 29, 2014 Current Rating starts at 0 but will converge towards MMR over a number of games played. Ultimately the two numbers should end up the same. — Holinka (@holinka) March 29, 2014 I believe there's some


Brush Up On Your Crowd Control

by Booka on

In the PvP game, knowledge is power. Specifically, knowledge of what every class is capable, and particularly of what crowd control abilities, and how many of them, you can expect to face. Once you understand the abilities, you then need to understand which abilities share diminishing returns with which. And that is what seems to be causing some confusion within the community at present. So much so, that community manager Lore has posted an extensive list of crowd control abilities and which other abilities they share diminishing returns with on the forums, along with a brief description of how the diminishing returns system works. After you’ve been affected by a crowd control effect in PvP, there’s a 15 second window for diminishing returns. The second effect of the same category (as listed below) that is used on you will only last for 50% of its normal duration, and the 15