Today’s World of Warcraft 6.2.3 hotfixes focus mostly on shipyard updates, most notably the increase in rare naval missions, reduced chance of player ship destruction, and increases in success rates. On the PvP side, Warmongering Gladiator’s Medallion of Adaptation will be correctly sold by the Alliance conquest quartermaster and Warmongering Gladiator’s Medallion of Cruelty will be correctly sold by the Horde conquest quartermaster.
Rygarius updated the patch notes for 6.2 today with additional information about Timewalking, Profession Crafted items (get ready for more upgrades!) and a few additions to Ashran. Bold text are additions or changes, italic text is items that were removed. As always, remember anything currently on the PTR is subject to change and we’re a long way off from the patch release so don’t get too crazy about nerfs/buffs/too much content/not enough content. Now if you’ll excuse me, I need to go see a certain celestial dragon and his team about the Holy Shock mana increase.
When it comes to exotic type mammals… Has he gotta zoo- I’m tellin’ you! It’s a world class menagerie! – The Genie (Aladdin) You might be wondering why I’m quoting a child’s movie, but trust me. There is a point here. Kaivax revealed a new upcoming blog series dealing with certain aspects of the game which players may be having difficulty with for whatever reason. The first blog in this series deals with a part of the garrison which has gone unused for many people thus far: the Pet Menagerie. In patch 6.1 Blizzard acknowledged that tying certain Garrison Achievements to a building which many people wouldn’t use because of its association with a rather niche part of the game that doesn’t interest them was probably a bad idea. They added a garrison quest which becomes available at level 100 and awards a special Pet Battle-stone which instantly levels a pet of
We have seen the StarCraft and Heroes of the Storm April Fools jokes, now it’s time for Warcraft. Sadly enough, I think this would have been a real feature when 6.1 was released as it would have fit in with their whole SELFIE and twitter integration junk they decided to add to the game. Luckily though, it’s just a typical April Fools Day joke instead. You can read more about this upcoming Garrison feature below.
With 6.1 only a few days away, it’s safe to assume that Blizzard is already hard at work with the next wave of content. Seeing how this is the internet, it’s time to start speculating! New Raid It’s important to remember that Blackrock Foundry has been ready for some time; Blizzard has just been withholding it in order to keep end-game progression moving along at a steady pace. I’m hoping that means that the talent at Blizzard is already at work on their next tier of raids, as the last thing I’m sure they want is players to get bored too quickly without something new to look forward to. What I would personally like to see is a raid that isn’t focused on Iron Horde antics. Chances are we’ll see a raid or wing at some point focused around the Arakkoa or the Botani and I think I’d prefer to see
If you are tired of queuing for the new Warlords of Draenor heroics, only to have the tank and/or healer leave after picking up the quest item for the Garrison Lunarfall Inn or Frostwall Tavern, you are in luck. Blizzard is hotfixing these quests to also require the player to kill the final boss in the instance, in addition to picking up the quest item. We’re aware of this behavior and have been working on a hotfix that’s currently being tested to address this. To encourage players to stick around, quests received from the Garrison Inn will receive an additional condition to defeat the final boss of the instance. It has been a major problem this expansion where DPS will sit in queue, sometimes for more than an hour, only to see the tank or healer leave after picking up the required Inn quest item. Then they are stuck waiting
Let me start by saying that there has yet to be a WoW expansion that I haven’t enjoyed to some extent. Yes, some have had more issues than others, but each one has brought something unique to the table, from Cataclysm’s revamp of the Old World to Mists of Pandaria’s inclusion of a bi-faction race and the easing of access to content for more casual players. In a way then it is strange that Warlords of Draenor, an expansion that hasn’t actually added a whole lot of new features, will possibly go down as one of Blizzard’s best and might even dethrone Wrath of the Lich King as my favorite expansion. First, I’ll cover what is actually new. The main addition to the usual formula is your Garrison, which serve as kind of home base for your adventures throughout Draenor. Through your various deeds you’ll unlock new buildings and followers
The World of Warcraft game guide was recently updated with greater insights into the new Warlords of Draenor feature, Garrisons. The Garrisons guide features Alliance and Horde screenshots, building summaries, activity descriptions, and explanations of followers and items to get players ready to conquer Draenor. The Garrison functions as your base of operations in Draenor. From there, you can send followers on missions on your behalf, collect precious resources, create wondrous items to aid you in your journey, and much more. As a commander in the war against the Iron Horde, it is your duty to keep this bastion of hope free from harm. Your enemies are many, and they will take any opportunity they can to attack your Garrison. You must be ready to defend it at all costs! Learn more about this exciting feature coming to Warlords of Draenor on November 13! (News Source | Garrison Guide Source)
In this article series, I will explore Shadowmoon Valley, and detail my experience leveling and questing through the zone. As a result, some story details about Shadowmoon Valley will be revealed. If you are trying to stay away from any spoilers on the quests and lore from Warlords of Draenor, then let me offer this short, spoiler-free summary: Shadowmoon Valley, The Alliance, starting zone does not disappoint. It has immersive story elements mixed into a stunning landscape that will take your breath away. Shadowmoon Valley’s exciting quests take players all over the zone. I’m excited to call this zone home because I know I’ll play for the Alliance in this expansion. With that out of the way, please be advised that the rest of the article may contain story spoilers. You have been warned! From the start, Shadowmoon Valley had me completely captivated. It would be an understatement to say this zone is beautiful.
First up, an apology: between the speed at which Blizzard has been updating the beta build and the rapid-fire nature of the changes taking place, I felt that trying to deliver the same degree of analysis as each build brought more new crazy stuff was too much to do in too little time. Second up, fair warning: as I’m writing this, the beta servers have gone offline to push a new build. I want to use this opportunity to bring everyone up to speed with where garrisons were as of this morning, with the expectation that new information will be coming very shortly on its heels. Let’s get started: Small Buildings On the profession buildings track, it seems like stuff is still highly in flux. The NPC crafters are still a little buggy, and some of the building functions themselves (the disenchanting doodad at the Enchanting building still doesn’t work) but work orders for many