A controversial Order Hall research bonus, due to be added to the game in patch 7.2, has been changed. Originally, this bonus enabled relics to roll a random second trait. However, players on the PTR argued that this added another layer of randomness to the loot system, and was too much of a power spike for alts to compete with against mains. Instead, players will be able to unlock the ability to double the AP gains from World Quests. The second trait bonus is likely to make a comeback later in Legion, however. CM Lore posted Blizzard’s reasoning on the matter on both the US and EU forums:
Patch 7.1.5 brings a massive amount of changes and new/updated content. Highlights include: Opening of The Nighthold raid January 17th Balancing of legendary equipment, new legendaries, and increased item level for newly acquired legendaries (existing ones can have their ilvl increased) Numerous class balancing changes and talent reworks Secondary stats have been reworked to be more valuable to all specs Professions updates PVP updates: Artifact traits 35+ are now active (update: in non-instanced PvP) Prestige cap raised to rank 9 MoP dungeons being added to the timewalking rotation Brawler’s Guild returns and has been reworked for new and amusing challenges Micro Holidays introduced Artifact Knowledge catch-up to rank 20
With 7,2, there’s going to be even more to do (and grind) with Artifacts. New appearances for each class and spec, new questing content for each Artifact, and new traits and catch-up mechanics will give old and news players something to do. New Artifact Appearances Appearances which have already pretty much been datamined were revealed in all their artistic glory today. Coming in 7.2, players can unlock them by completing challenging solo content. You’ll recall that each class already has an appearance tied to PvP, upgrading the base appearance, a hidden appearance, one tied to group PvE content, and, of course, a base appearance. This brings total appearances for each spec to 6, in addition to all color variants. Artifact System Updates In 7.2, Artifacts will be updated with more bang for your buck, and generally become more alt-friendly and forgiving of players new with 7.2. All existing 3-point traits
Adding to their collection of in-game weapons brought to life, Blizzard once again worked with Man at Arms blacksmith Tony Swatton to forge another epic representation of Azeroth: Doomhammer. While the Doomhammer is currently wielded by Thrall, former warchief of the Horde and member of the Shaman sect The Earthen Ring, in the upcoming World of Warcraft expansion, Legion, Enhancement Shaman will have the opportunity to possess the Doomhammer as their Artifact weapon. For more information on how to obtain your own (digital) copy of the Doomhammer when the expansion releases we’ve got you covered.
Today, we look at the Marksman Hunter artifact intro. Hunters will chase after Thas'dorah, Legacy of the Windrunners, an ornate bow, as well as follow on the trail of Alleria Windrunner. The journey places you alongside an unlikely alliance between the Silver Covenant and the Farstriders, as well as Alleria's sister, Vereesa.
Today, we take a look at the Restoration Shaman artifact intro. The Restoration artifact, the Caduceus of Azshara, was forged around living water taken from the Well of Eternity and used by Queen Azshara to control her subjects. After her defeat during the War of the Ancients, the artifact fell into the hands of other night elves, and was eventually forgotten. Until now.
Today, we take a look at the Survival hunter artifact intro. The Survival artifact, Talonclaw, Spear of the Wild Gods, was crafted by the Hightmountain tauren and once the weapon of choice of Huln Highmountain. Lost to the dreaded nightsaber Dakarr many years ago, you must embark on an adventure alongside Huln’s descendants, Apata and Wuho, and secure the weapon for the fight against the Burning Legion. Quest Recap Your journey begins in the Hunter’s Reach, a specialized shop for hunters of all walks in Dalaran. Emmarel Shaedwarden contacts you via carrier bird, and explains that her faction, the Unseen Path, needs all hands on deck for the Burning Legion invasion. Her associate, Apata Highmountain, needs help securing the spear Talonclaw, both for her people and for the coming war. Apata flies with you to Tideskorn Harbor, Stormheim, a foggy, haunted bog inhabited by crocolisks, kvaldir, and other adversaries. Her brother, Wuho, is
Today, we take a look at the Restoration druid artifact intro questline. The Restoration artifact, G'Hanir, the Mother Tree, bore the acorn that would become Nordrassil, and its power is now needed to defy the Legion invasion. But the Mother Tree has fallen into corruption and needs cleansing, a journey that will take you from the Emerald Dream to the sacred heights of Mount Hyjal, where you'll confront an age-old demon nemesis.
Today, we take a look at the Guardian druid artifact intro questline. The Guardian artifact, the Claws of Ursoc, were sealed away in the Emerald Dream after the demigod Ursoc was slain in the War of the Ancients, thousands of years ago. Now, players are tasked with taking up the ancient weapons again in defiance of the Legion. To do so, players will return to Vordrassil--also known as Grizzlemaw city--in Northrend, descend into the Emerald Dream, and confront an ancient enemy.
Today, we take a look at the Balance druid artifact intro questline. The Balance artifact, the Scythe of Elune, is tied to the worgen curse--those who wield it must struggle against the unending feral spirit inside. From the Dreamgrove, Naralex sends players to the Twilight Grove in Duskwood to retrieve it.