The Paladin Legion class preview blog post went up today detailing mostly quality of life changes, as well as some cool new active talents. Below, we've summarized the changes to each of the class's specs, including ability, talent, and rotation changes.
Well well well. It seems the overlords at Blizzard have seen fit to nerf Paladins yet again. As a writer I’m supposed to remain unbiased, but as a Paladin, this is just obscene! This talent is — *cough* Please disregard the ranting above. Blizzard has released a new set of hotfixes for Patch 6.1.2. There’s two changes to Paladins which seem mostly relevant to PvP, and a fix to Blood-Soaked Invitations which should fix the issue where they are no longer usable by characters which undergo a faction change with one in their bag.
Rygarius updated the patch notes for 6.2 today with additional information about Timewalking, Profession Crafted items (get ready for more upgrades!) and a few additions to Ashran. Bold text are additions or changes, italic text is items that were removed. As always, remember anything currently on the PTR is subject to change and we’re a long way off from the patch release so don’t get too crazy about nerfs/buffs/too much content/not enough content. Now if you’ll excuse me, I need to go see a certain celestial dragon and his team about the Holy Shock mana increase.
A few updates have been posted to the 6.2 Patch notes. Bold text means there was an addition or update, italic text means the item was removed. Strikethroughs are carried over from Blizzard’s original post and means the change has been reverted since the last update. The items listed below are the only changes since the last update. For the full list of patch notes in their current iteration, the full current list is available on the World of Warcraft community site. As always, remember: The patch is currently in a very VERY early stage of testing, and everything has the potential to be changed up until (and even after) the patch is released. What is nerfed now may not be nerfed in two months (unless you’re a Paladin. No bitterness though.)
There is something about melee classes that I simply love. I have always played thieves, warriors, paladins and every other close combat class you can imagine in various role playing games. Being far away from most of the danger and harm does not feel like engaging combat to me, so when I began playing Warcraft I always rolled melee classes. If you have ever wanted to roll a melee class for raiding purposes I will be talking about some of the important aspects you have to take into account. (Big hammer to the face) One of the hardest things about being a melee DPS in World of Warcraft is not having a good view of what is going on in the fight. Ranged DPS and healers have greater perspective of the environment and it is easier for them to anticipate most abilities. Melee have to move around a lot and are at the mercy
The 6.0 changes are finally upon us and I will be taking this opportunity to talk about the game play changes to the different roles in the game specifically for PvE. We will now look at the changes to melee DPS. I generally favor melee classes and it is what I played most on Beta; on the live servers, my main character is a rogue. One of the things that stand out with melee changes is being much slower in terms of rotations and priority. I feel that there is a big misconception around how to play a melee character in that spamming your abilities is the way to go. Now normally, there comes a time with most expansions in which the level of gear we are in makes it possible to spam most of our abilities and have good results; right now and at the beginning of the expansion, however,
The Draenei, the Monk and the Wardrobe is a recurring installment of World of Warcraft transmogrification tales. Join us as we eye every seam, embroidery, and color scheme down to the last button. Do not be fooled by the title; we will certainly take a look at transmogrifications for all classes and races. As the dust settles from the Alpha Storm of Patch Notes we can now sit back and breathe a heavy sigh of relief. Warlords of Draenor is coming, changes are being made, and the game continues its cycle like a phoenix reborn. Until more players get access to the new content, most of us are still stuck in patch 5.4, laying siege to Ogrimmar. But fear not, transmogrification is here to save the day! In an attempt to mix Avantgarde with the conventional and mundane side of Warcraft, this time, we are taking a look at a troll