• Category for Druid


The 6.0 changes are finally upon us, and I will be taking this opportunity to talk about the gameplay changes to the different roles in the game, specifically for PvE. We will now look at the changes towards ranged DPS. I recently began playing ranged DPS character due to the time in between patches and the changes made a big difference in how they play out. One of the bigger problems we had during Siege of Ogrimmar was how ranged classes were favored in most encounters. This was mostly due to their high mobility while casting most of their spells. Casters are allows to have big hitting abilities because most of them are tied to long cast times that root them in place. In Mists of Pandaria most of the casters’ disabilities tied towards cast bars were removed in some form. This made their hard-hitting spells (and a shrinking concern for constantly