• Home
  • 6.2 PTR Patch Notes – May 6th Update

6.2 PTR Patch Notes – May 6th Update

by - 9 years ago

Rygarius has added the latest updates to the PTR patch notes which we’ve listed below. As always, these notes are a work in progress and nothing is final.

Additions or changes are marked in BOLD, removals are marked by ITALICS. Strikethrough text is from Blizzard and serves the same purpose as italics.

Originally Posted by Rygarius (Official Post)

General Changes

Garrisons, Followers, and Outposts

  • Mine
    • Mineral nodes should now only be displayed on the mini-map when a character is inside the mine. Characters with Track Minerals active will continue to see mineral nodes from outside the Mine.

Raids and Dungeons

Raids

    • Seal of Tempered Fate can now be purchased from the Fate-Twisters for gold and no longer has a cap on how many can be obtained per week. Additionally, characters can now hold up to a maximum of 20 Seals of Tempered Fate (up from 10).

Class

Death Knight

Blood

  • Mastery: Blood Shield’s Physical damage absorption shield from Death Strike now also counts as having an active mitigation effect active.

Talents

  • Breath of Sindragosa now costs 20 Runic Power per second for Blood Death Knights.

Hunter

General

  • Tranquilizing Shot has switched functionality with Glyph of Tranquilizing Shot. Tranquilizing Shot no longer costs Focus but has a 10-second cooldown.
  • Glyph of Tranquilizing Shot has switched functionality with Tranquilizing Shot. Glyph of Tranquilizing Shot causes Tranquilizing Shot to cost 40 Focus instead of a 10-second cooldown.

Mage

Talents

  • Flameglow now absorbs up to a maximum of 20% damage from each attack (down from 30%).

Armor Sets

  • Tier-17 2-piece set bonus for Fire Mages has been redesigned. It now reduces the cooldown of Inferno Blast by 2 seconds.

Rogue

General

  • Cloak of Shadows now has a 90-second cooldown (up from 60 seconds).

Shaman

Armor Sets

  • Tier 17 4-piece set bonus for Restoration Shaman now reduces the mana cost of Chain Heal by 50% for 8 seconds (down from 75% reduction for 10 seconds).

Warlock

  • PvP 4-piece set bonus for Destruction Warlocks has been redesigned. It now causes Incinerate to deal 25% more damage on targets affected by the Warlock’s Immolate.

Warrior

Armor Sets

  • Tier-17 4-piece set bonus for Arms Warrior has been redesigned. It now reduces the cost of Mortal Strike by 5 Rage.


posted in Warcraft Tags: ,
Timothy Prine

-


Comments are closed.