• Home
  • Top WoW Raiding Guild Exodus Calls It Quits

Top WoW Raiding Guild Exodus Calls It Quits

by - 11 years ago

exodus-slider

One of the top hardcore raiding guilds in World of Warcraft is calling it quits and the reasoning given by Killars on this Facebook post boils down to hardcore raiding just being too hard.

Killars goes on to say that the game is not to blame but it’s the raiding community that is to blame.

You see… we’ve basically been killing ourselves off slowly since day 1. In the last few years we’ve certainly picked up the pace, but the “hardcore raider” is a dying breed and it’s certainly becoming a more difficult breed to be a part of. What I mean by this is of course the time commitment and the level of shear dedication and determination it takes and costs to be at the very top. This isn’t to poke fun, but to just shed light of why many people, and subsequently, many guilds will fall. Raiding for many many hours on end is fun, CAN be exciting, and at the end of it all can really prove who really wants that world first/us first/realm first the most. Unfortunately we (hardcore raiders) pushed too hard. Tier after tier we just keep adding to the insanity in both farming preparations and actual progressing. It’s almost as if progression itself never really ends after a end tier boss dies. Combine this with Blizzard actually putting new content out faster, alts playing a big role, PTR/BETA, dailys, coins, BMAH, well… you just get lost in it all. Right now there are a few legit world first guilds left. The competition is slim because the competition is literally eating each other (well not that literally). Good luck to everyone left in the race for this expact, but I don’t know how much longer this sort of thing can last.

So basically the time commitment is a huge factor, guilds pushing themselves is a huge factor… and the surprising one is that Blizzard is putting out new content faster. That is the one that kind of caught my interest there. Over the years I have heard over and over again that WoW is dying because the game is too easy and there isn’t enough to do and all the hardcore players are leaving because of that. What? This guy, a hardcore raider, is actually saying the opposite of that saying the game is too hard to keep up on because Blizzard is pushing out content too quickly now. I don’t know about the rest of you, but I think that is an interesting position being taken and something to chew on for a bit.

Now Killars himself isn’t quitting, in fact he has joined the guild Duality on the Zul’Jin server.

So my question to the community is this – is WoW becoming too difficult for the hardcore raiders because new content is coming out too quickly which is forcing more pressure on hardcore raiding guilds to do everything they possibly can to progress faster? Or is Killars just completely full of it? Let us know in the comments.


posted in Warcraft Tags:
JR Cook

JR has been writing for fan sites since 2000 and has been involved with Blizzard Exclusive fansites since 2003. JR was also a co-host for 6 years on the Hearthstone podcast Well Met! He helped co-found BlizzPro in 2013.


4 responses to “Top WoW Raiding Guild Exodus Calls It Quits”

  1. Kevin says:

    I think the comment about coming out with content too fast is not that it’s too hard, but that it is too hard for the Hardcore players to do world first progression raiding AND play the other parts of the game that they enjoy. Too much go go go will burn out the best people. One morning you wake up and think, I want to do other things in game.

  2. Ssed Doga says:

    And alot of the new content requires a huge time commit each day in order to continue it. if you want the best pots and food stats in game for raids you have to have at least one or two people committed to doing profession quests, which farming some of the items each day takes a huge amount of time. same for the armor, there is usually a huge push the day of release to get maxed on gathering and professions so that the best crafted can be made while others end up in PVP all day to get the next tier of armor. When you know that you only have x amount of time before the next content is released it starts to become onerous.

    and yet it is still so much easier to play. I have been in game since just after beta and it was more challenging before all dumbing down of wow happened. When you had to actually read the quests and not just look for the number on your map and when the best you got from the npc was that it was at the third tree by the second rock off of the path near the huge ( insert mob you had to defeat). When you had to figure out the puzzle for how to defeat a boss because during the first few raids you had no idea of what their skills were. When healing required more then hitting buttons when a addon tells you to. While the actual playing is easier, doing it all before the next content comes out becomes next to impossible if you have a life outside of wow.

    • Eldorian says:

      I will agree that the game has become easier to play based on opening up the game more for casual players because what’s the point of spending money on producing content only a small percentage of your player base is even going to see? A lot of the ways they did that was by making gear easier to get and things like LFR. The gameplay might also be easier with addons that didn’t exist in vanilla… but quite honestly, the boss fights in raids are much more difficult and require a lot more finesse then they did back in Vanilla. The only thing Vanilla raiding had over today was it was more difficult to find 40 people for a raid and good geared people at that. That was more of a social restriction and not a gameplay one.

  3. Legolene says:

    I am in total agreement – too much content too fast. I only joined during Cataclysm – and OMG – sometimes I’m like – wait! I haven’t even done X, Y and Z, and now there’s the whole Thunder King thing – somebody slow down! Kudo’s for blizzard to keep everything jam-packed like this though – I would rather have it like this, than have there be *nothing* new to do, because then everyone would just stop, and well, I don’t want WoW to end, ever.